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Parrot in the inventory
Parrot sprite
The Parrot is a gear item that you can find in the basement of the Museum.
Cutscene dialogue
After finding him in the Museum's basement
Hey, kid! Think you could help me out here?
[Parrot Intro 1] > say 1
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[Parrot Intro 1] > say 2
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What? Are you surprised by a talking bird?
[Parrot Intro 1] > say 3
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We parrots are known to be talkers.
[Parrot Intro 1] > say 4
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I can explain it all later, just help me out already!
[Parrot Intro 1] > say 5
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I got trapped down here... by accident.
[Parrot Intro 1] > say 6
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I got lost and couldn't get out.
[Parrot Intro 1] > say 7
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I'm scared... yeah... lost and scared.
[Parrot Intro 1] > say 8
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So... go throw that lever over there and let me out!
[Parrot Intro 1] > say 9
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When talked to after opening the cage
Thanks for helping me, kid. This place gives me the creeps.
[Parrot Intro 2] > say 1
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Would you mind getting what you came down here for and getting me out of here?
[Parrot Intro 2] > say 2
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Thanks again for helping me out, kid.
[Parrot Intro 3] > say 1
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Now let's get out of here.
[Parrot Intro 3] > say 2
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If you don't mind, I'll just follow you.
[Parrot Intro 3] > say 3
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Thanks for getting me out of that place.
[Parrot Intro 5] > say 1
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You're an adventurous kid. I like that.
[Parrot Intro 5] > say 2
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Listen, I might be able to help you get a compass and a sail.
[Parrot Intro 5] > say 3
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If you let me tag along I'll help you out whenever I can.
[Parrot Intro 5] > say 4
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You'll find I'm quite handy when it comes to adventuring, treasure hunting and the like.
[Parrot Intro 5] > say 5
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[Parrot Intro 5] > say 6
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This might be a little too easy, but maybe we should start our search by stopping in the general store.
[Parrot Intro 5] > say 7
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We're sure to find a compass or a sail. Maybe even both!
[Parrot Intro 5] > say 8
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You have some coinage, right?
[Parrot Intro 5] > say 9
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I think there's a 6-15 store to the island west of here. Let's go!
[Parrot Intro 5] > say 10
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[Parrot Intro 5] > say 11
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[Parrot Intro 5] > say 12
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If you ever need some advice just press UP and ACTION to ask!
[Parrot Intro 5] > say 13
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To-Do
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Parrot Cut: The man from the general store told us to look for a pawn shop for a compass.
Story progress-based dialogue
The first place we should check for a compass and sail is the general store.
[Parrot Compass Sail 1] > say 1
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Do you know if there's a 6-15 store nearby?
[Parrot Compass Sail 1] > say 2
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To-Do
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Parrot Cut: The man from the general store told us to look for a pawn shop for a compass.
lines = 3
Location-based dialogue
Why did you come down to the basement of the museum anyway?
[Parrot Intro 4] > say 1
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Don't you think it's odd that there's a huge temple underneath this museum?
[Parrot Museum 1] > say 1
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I'm not sure if we can trust everything Baggus says.
[Parrot Museum 1] > say 2
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So you grew up here, huh?
[Parrot House 1] > say 1
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It's kind of small and dingy...
[Parrot House 1] > say 2
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Oh, I mean it's, uh... quaint... yes, quite quaint... and quiet.
[Parrot House 1] > say 3
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To-Do
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[Parrot Sewer 1] > say 1
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[Parrot Sewer 1] > say 2
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[Parrot Sewer 1] > say 3
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Wow, get a load of this place.
[Parrot House 3] > say 1
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Doubt they'd even notice if something went missing.
[Parrot House 3] > say 2
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What? I'm not condoning anything...
[Parrot House 3] > say 3
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What are we doing in here?
[Parrot House 2] > say 1
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To-Do
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Let's get a Big-Swallow Cola before we go.