Grandma Ethor: Difference between revisions
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[[Category:Humans]] | [[Category:Humans]] | ||
[[Category:Cargale Island]] | [[Category:Cargale Island]] | ||
== Dialogue == | |||
=== During the [[Intro Sequence]] === | |||
{{Dialogue|section=Granny Intro 1|say=1|icon=None|text=Wake Up, child...}} | |||
{{DialogueBreak}} | |||
{{Dialogue|section=Granny Intro 2|say=1|icon=Grandma Ethor|text=Grandma Ethor: Do you remember what today is?}} | |||
{{Dialogue|section=Granny Intro 2|say=2|icon=Grandma Ethor|text=Come outside, I have something for you.}} | |||
=== After the player automatically walks out of the house === | |||
{{Dialogue|section=Granny A 1|say=1|icon=Grandma Ethor|text=Grandma Ethor: ... It was 10 years ago to this day that I found you on my doorstep.}} | |||
{{Dialogue|section=Granny A 1|say=2|icon=Grandma Ethor|text=You were bruised and hurt but I was able to nurse you back to health.}} | |||
{{Dialogue|section=Granny A 1|say=3|icon=Grandma Ethor|text=Having you around these last ten years have made me a happy old woman.}} | |||
{{Dialogue|section=Granny A 1|say=4|icon=Grandma Ethor|text=But, I've always known that your destiny would catch up with you.}} | |||
{{Dialogue|section=Granny A 1|say=5|icon=Grandma Ethor|text=You were born for adventure!}} | |||
{{Dialogue|section=Granny A 1|say=6|icon=Grandma Ethor|text=And now that you have come of age it's time for you to discover your true calling.}} | |||
{{Dialogue|section=Granny A 1|say=7|icon=Grandma Ethor|text=...}} | |||
{{Dialogue|section=Granny A 1|say=8|icon=Grandma Ethor|text=No... I don't know what your true calling is!}} | |||
{{Dialogue|section=Granny A 1|say=9|icon=Grandma Ethor|text=That's why I bought you this old boat... so you could go figure that out for yourself.}} | |||
{{Dialogue|section=Granny A 1|say=10|icon=Grandma Ethor|text=I know it's not much, but it's reliable.... I think... That's what I was told anyway...}} | |||
{{Dialogue|section=Granny A 1|say=11|icon=Grandma Ethor|text=With a few small touches I bet it will take you to the ends of the earth.}} | |||
{{Dialogue|section=Granny A 1|say=12|icon=Grandma Ethor|text=Go ahead, try it out.}} | |||
{{DialogueBreak}} | |||
{{Dialogue|section=Granny A 2|say=1|icon=Grandma Ethor|text=Grandma Ethor: You look like a natural sailor... well...}} | |||
{{Dialogue|section=Granny A 2|say=2|icon=Grandma Ethor|text=I guess you can't be called a sailor without a sail.}} | |||
{{Dialogue|section=Granny A 2|say=3|icon=Grandma Ethor|text=...}} | |||
{{Dialogue|section=Granny A 2|say=4|icon=Grandma Ethor|text=Before you go too far, please stop by the house and see me one last time.}} | |||
{{Dialogue|section=Granny A 2|say=5|icon=Grandma Ethor|text=I have something else I want to give you...}} | |||
=== When talked to at the balcony for the first time === | |||
{{Dialogue|section=Granny A 3|say=1|icon=Grandma Ethor|text=Grandma Ethor: All those years ago, when I first found you barely alive on my doorstep...}} | |||
{{Dialogue|section=Granny A 3|say=2|icon=Grandma Ethor|text=...you had this map wrapped around you like a blanket.}} | |||
{{Dialogue|section=Granny A 3|say=3|icon=Grandma Ethor|text=Since you don't remember anything that happened to you before that day...}} | |||
{{Dialogue|section=Granny A 3|say=4|icon=Grandma Ethor|text=...this map is the only clue to where you came from.}} | |||
{{Dialogue|section=Granny A 3|say=5|icon=Grandma Ethor|text=You should take it to Grandpa Rondeau. He was once a sailor, you know.}} | |||
{{Dialogue|section=Granny A 3|say=6|icon=Grandma Ethor|text=He's made himself scarce lately. But, I happen to know that he's camping...}} | |||
{{Dialogue|section=Granny A 3|say=7|icon=Grandma Ethor|text=... at the top of the tall cave on the eastern end of the island.}} | |||
{{Dialogue|section=Granny A 3|say=8|icon=Grandma Ethor|text=Bring this map to him, I'm sure he can help you.}} | |||
{{Dialogue|section=Granny A 3|say=9|icon=Grandma Ethor|text=Good luck, my young man, and remember to stop back and visit anytime.}} | |||
=== When talked to at the balcony again === | |||
{{Dialogue|section=Granny A 4|say=1|icon=Grandma Ethor|text=Grandma Ethor: You should take that map to your Grandpa Rondeau. He was once a sailor, you know.}} | |||
{{Dialogue|section=Granny A 4|say=2|icon=Grandma Ethor|text=He's made himself scarce lately, but I happen to know that he's camping...}} | |||
{{Dialogue|section=Granny A 4|say=3|icon=Grandma Ethor|text=... at the top of the tall cave on the eastern end of the island.}} | |||
{{Dialogue|section=Granny A 4|say=4|icon=Grandma Ethor|text=Bring that map to him, I'm sure he can help you.}} |
Revision as of 13:17, 21 July 2023
Grandma Ethor is a character that appears on Cargale Island.
Dialogue
During the Intro Sequence
After the player automatically walks out of the house
[Granny A 1] > say 1
(?)
(!)
[Granny A 1] > say 6
(?)
(!)
[Granny A 1] > say 9
(?)
(!)
[Granny A 1] > say 10
(?)
(!)
[Granny A 1] > say 11
(?)
(!)
[Granny A 2] > say 4
(?)
(!)
When talked to at the balcony for the first time
[Granny A 3] > say 1
(?)
(!)
[Granny A 3] > say 3
(?)
(!)
[Granny A 3] > say 6
(?)
(!)
When talked to at the balcony again
[Granny A 4] > say 1
(?)
(!)
[Granny A 4] > say 2
(?)
(!)