Level ID: Difference between revisions
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|[[Somora | |[[Somora Entrance]] | ||
|Worm Home | |Worm Home | ||
| rowspan="12" |[[Somora Island]] | | rowspan="12" |[[Somora Island]] | ||
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|[[ | |[[Catacombs]] | ||
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|[[Night Club | |[[Night Club Entrance]] | ||
|Club Front | |Club Front | ||
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| align="right" |58 | | align="right" |58 | ||
|[[Tomba Caves | |[[Tomba Caves Entrance]] | ||
|Mushroom Cave 1 | |Mushroom Cave 1 | ||
| rowspan="3" |[[Tomba Island]] | | rowspan="3" |[[Tomba Island]] |
Latest revision as of 18:06, 20 August 2024
A Level ID is a number that identifies an individual level. It is used in the "save point frame" variable in the save file to store the save point location. Modifying this value in the save file allows you to spawn in any level in the game, including ones that don't have a save point.