Grandma Ethor: Difference between revisions

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'''Grandma Ethor''' is a [[character]] that adopted the [[protagonist]] when he was abandoned on her doorstep. She lives on [[Cargale Island]] in the first house from the left.
'''Grandma Ethor''' is a [[character]] that adopted the [[protagonist]] when he was abandoned on her doorstep. She lives on [[Cargale Island]] in the first house from the left. She gives the player the {{IconLink|Museum Map|Unknown Treasure Map}}





Latest revision as of 12:29, 28 July 2023

Grandma Ethor
File:Grandma Ethor Screenshot.png
Dialogue name Grandma Ethor
Location(s)
Family

Grandma Ethor is a character that adopted the protagonist when he was abandoned on her doorstep. She lives on Cargale Island in the first house from the left. She gives the player the Unknown Treasure Map

Dialogue

[edit | edit source]
None Dialogue Icon.png
Wake Up, child...
[Granny Intro 1] > say 1
(?)
(!)
Grandma Ethor Dialogue Icon.png
Grandma Ethor: Do you remember what today is?
[Granny Intro 2] > say 1
(?)
(!)
Grandma Ethor Dialogue Icon.png
Come outside, I have something for you.
[Granny Intro 2] > say 2
(?)
(!)


After the player automatically walks out of the house

[edit | edit source]
Grandma Ethor Dialogue Icon.png
Grandma Ethor: ... It was 10 years ago to this day that I found you on my doorstep.
[Granny A 1] > say 1
(?)
(!)
Grandma Ethor Dialogue Icon.png
You were bruised and hurt but I was able to nurse you back to health.
[Granny A 1] > say 2
(?)
(!)
Grandma Ethor Dialogue Icon.png
Having you around these last ten years have made me a happy old woman.
[Granny A 1] > say 3
(?)
(!)
Grandma Ethor Dialogue Icon.png
But, I've always known that your destiny would catch up with you.
[Granny A 1] > say 4
(?)
(!)
Grandma Ethor Dialogue Icon.png
You were born for adventure!
[Granny A 1] > say 5
(?)
(!)
Grandma Ethor Dialogue Icon.png
And now that you have come of age it's time for you to discover your true calling.
[Granny A 1] > say 6
(?)
(!)
Grandma Ethor Dialogue Icon.png
...
[Granny A 1] > say 7
(?)
(!)
Grandma Ethor Dialogue Icon.png
No... I don't know what your true calling is!
[Granny A 1] > say 8
(?)
(!)
Grandma Ethor Dialogue Icon.png
That's why I bought you this old boat... so you could go figure that out for yourself.
[Granny A 1] > say 9
(?)
(!)
Grandma Ethor Dialogue Icon.png
I know it's not much, but it's reliable.... I think... That's what I was told anyway...
[Granny A 1] > say 10
(?)
(!)
Grandma Ethor Dialogue Icon.png
With a few small touches I bet it will take you to the ends of the earth.
[Granny A 1] > say 11
(?)
(!)
Grandma Ethor Dialogue Icon.png
Go ahead, try it out.
[Granny A 1] > say 12
(?)
(!)
Grandma Ethor Dialogue Icon.png
Grandma Ethor: You look like a natural sailor... well...
[Granny A 2] > say 1
(?)
(!)
Grandma Ethor Dialogue Icon.png
I guess you can't be called a sailor without a sail.
[Granny A 2] > say 2
(?)
(!)
Grandma Ethor Dialogue Icon.png
...
[Granny A 2] > say 3
(?)
(!)
Grandma Ethor Dialogue Icon.png
Before you go too far, please stop by the house and see me one last time.
[Granny A 2] > say 4
(?)
(!)
Grandma Ethor Dialogue Icon.png
I have something else I want to give you...
[Granny A 2] > say 5
(?)
(!)


When talked to at the balcony for the first time

[edit | edit source]
Grandma Ethor Dialogue Icon.png
Grandma Ethor: All those years ago, when I first found you barely alive on my doorstep...
[Granny A 3] > say 1
(?)
(!)
Grandma Ethor Dialogue Icon.png
...you had this map wrapped around you like a blanket.
[Granny A 3] > say 2
(?)
(!)
Grandma Ethor Dialogue Icon.png
Since you don't remember anything that happened to you before that day...
[Granny A 3] > say 3
(?)
(!)
Grandma Ethor Dialogue Icon.png
...this map is the only clue to where you came from.
[Granny A 3] > say 4
(?)
(!)
Grandma Ethor Dialogue Icon.png
You should take it to Grandpa Rondeau. He was once a sailor, you know.
[Granny A 3] > say 5
(?)
(!)
Grandma Ethor Dialogue Icon.png
He's made himself scarce lately. But, I happen to know that he's camping...
[Granny A 3] > say 6
(?)
(!)
Grandma Ethor Dialogue Icon.png
... at the top of the tall cave on the eastern end of the island.
[Granny A 3] > say 7
(?)
(!)
Grandma Ethor Dialogue Icon.png
Bring this map to him, I'm sure he can help you.
[Granny A 3] > say 8
(?)
(!)
Grandma Ethor Dialogue Icon.png
Good luck, my young man, and remember to stop back and visit anytime.
[Granny A 3] > say 9
(?)
(!)


When talked to at the balcony again

[edit | edit source]
Grandma Ethor Dialogue Icon.png
Grandma Ethor: You should take that map to your Grandpa Rondeau. He was once a sailor, you know.
[Granny A 4] > say 1
(?)
(!)
Grandma Ethor Dialogue Icon.png
He's made himself scarce lately, but I happen to know that he's camping...
[Granny A 4] > say 2
(?)
(!)
Grandma Ethor Dialogue Icon.png
... at the top of the tall cave on the eastern end of the island.
[Granny A 4] > say 3
(?)
(!)
Grandma Ethor Dialogue Icon.png
Bring that map to him, I'm sure he can help you.
[Granny A 4] > say 4
(?)
(!)