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| '''Grandma Ethor''' is a [[character]] that adopted the [[protagonist]] when he was abandoned on her doorstep. She lives on [[Cargale Island]] in the first house from the left. | | '''Grandma Ethor''' is a [[character]] that adopted the [[protagonist]] when he was abandoned on her doorstep. She lives on [[Cargale Island]] in the first house from the left. She gives the player the {{IconLink|Museum Map|Unknown Treasure Map}} |
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Latest revision as of 12:29, 28 July 2023
Grandma Ethor is a character that adopted the protagonist when he was abandoned on her doorstep. She lives on Cargale Island in the first house from the left. She gives the player the
Unknown Treasure Map
[Granny Intro 1] > say 1
(?)
(!)
Grandma Ethor: Do you remember what today is?
[Granny Intro 2] > say 1
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Come outside, I have something for you.
[Granny Intro 2] > say 2
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Grandma Ethor: ... It was 10 years ago to this day that I found you on my doorstep.
[Granny A 1] > say 1
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You were bruised and hurt but I was able to nurse you back to health.
[Granny A 1] > say 2
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Having you around these last ten years have made me a happy old woman.
[Granny A 1] > say 3
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But, I've always known that your destiny would catch up with you.
[Granny A 1] > say 4
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You were born for adventure!
[Granny A 1] > say 5
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And now that you have come of age it's time for you to discover your true calling.
[Granny A 1] > say 6
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[Granny A 1] > say 7
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No... I don't know what your true calling is!
[Granny A 1] > say 8
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That's why I bought you this old boat... so you could go figure that out for yourself.
[Granny A 1] > say 9
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I know it's not much, but it's reliable.... I think... That's what I was told anyway...
[Granny A 1] > say 10
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With a few small touches I bet it will take you to the ends of the earth.
[Granny A 1] > say 11
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[Granny A 1] > say 12
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Grandma Ethor: You look like a natural sailor... well...
[Granny A 2] > say 1
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I guess you can't be called a sailor without a sail.
[Granny A 2] > say 2
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(!)
[Granny A 2] > say 3
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Before you go too far, please stop by the house and see me one last time.
[Granny A 2] > say 4
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I have something else I want to give you...
[Granny A 2] > say 5
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(!)
Grandma Ethor: All those years ago, when I first found you barely alive on my doorstep...
[Granny A 3] > say 1
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...you had this map wrapped around you like a blanket.
[Granny A 3] > say 2
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Since you don't remember anything that happened to you before that day...
[Granny A 3] > say 3
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...this map is the only clue to where you came from.
[Granny A 3] > say 4
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You should take it to Grandpa Rondeau. He was once a sailor, you know.
[Granny A 3] > say 5
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He's made himself scarce lately. But, I happen to know that he's camping...
[Granny A 3] > say 6
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... at the top of the tall cave on the eastern end of the island.
[Granny A 3] > say 7
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Bring this map to him, I'm sure he can help you.
[Granny A 3] > say 8
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Good luck, my young man, and remember to stop back and visit anytime.
[Granny A 3] > say 9
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Grandma Ethor: You should take that map to your Grandpa Rondeau. He was once a sailor, you know.
[Granny A 4] > say 1
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He's made himself scarce lately, but I happen to know that he's camping...
[Granny A 4] > say 2
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... at the top of the tall cave on the eastern end of the island.
[Granny A 4] > say 3
(?)
(!)
Bring that map to him, I'm sure he can help you.
[Granny A 4] > say 4
(?)
(!)